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https://learn.microsoft.com › en-us › windows › win32 › api › winbase › nf-winbase-winmain

WinMain function (winbase.h) - Win32 apps | Microsoft Learn

The user-provided entry point for a graphical Windows-based application. WinMain is the conventional name used for the application entry point. For more information, see Remarks.

https://learn.microsoft.com › en-us › windows › win32 › learnwin32 › winmain--the-application...

The WinMain application entry point - Win32 apps

Learn about the function named WinMain or wWinMain that every Windows program includes, and its parameters.

https://learn.microsoft.com › fr-fr › windows › win32 › learnwin32 › winmain--the-application...

Point d’entrée de l’application WinMain - Win32 apps

Maintenant que vous disposez du point d’entrée et que vous comprenez certaines des conventions de codage et de terminologie de base, vous êtes prêt à créer votre premier programme Windows. Découvrez la fonction nommée WinMain ou wWinMain que chaque programme Windows inclut et ses paramètres.

https://stackoverflow.com › questions › 191842

How do I get console output in C++ with a Windows program?

Your program will just need main and WinMain entry points to make sure both configuration are compiling. The main function simply calling WinMain as shown below for instance: int main() { cout << "Output standard\n"; cerr << "Output error\n"; return WinMain(GetModuleHandle(NULL), NULL, GetCommandLineA(), SW_SHOWNORMAL); }

https://chgi.developpez.com › windows › winmain

La fenêtre principale. - Developpez.com

Le point d'entrée d'une application Windows est la fonction WinMain. C'est l'équivalent de la fonction main des applications classiques. Elle est appelée par le système d'exploitation au lancement du programme. Il lui fournit quatre paramètres.

https://www.codementor.io › @malortie › build-win32-api-application-window-c-cpp-visual...

Building a Win32 App Part 3: a Simple Window - Codementor

WinMain Entry Point. Unlike console applications, Win32 applications need to use a specific function named WinMain. This serves as the program entry point. CALLBACK is a macro that serves as an alias for __stdcall, an exclusive Windows calling convention.

https://github.com › MicrosoftDocs › win32 › blob › docs › desktop-src › LearnWin32 › winmain--the...

win32/desktop-src/LearnWin32/winmain--the-application-entry ... - GitHub

Every Windows program includes an entry-point function named either WinMain or wWinMain. The following code shows the signature for wWinMain : int WINAPI wWinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance, PWSTR pCmdLine, int nCmdShow);

https://fr.wikibooks.org › wiki › Programmation_Windows › Les_bases_de_l'API_Win32

Programmation Windows/Les bases de l'API Win32 — Wikilivres - Wikibooks

#include <windows.h> int WinMain (HINSTANCE cetteInstance, HINSTANCE precedenteInstance, LPSTR lignesDeCommande, int modeDAffichage) {return 0;} Dans certains cas, vous serez contraints de rajouter les mots clés WINAPI ou APIENTRY entre 'int' et 'WinMain', à cause d'une erreur de compilation de type "WinMain already defined in...".

https://stackoverflow.com › questions › 18709403

winapi - WinMain vs. main (C++) - Stack Overflow

WinMain() is Windows specific entry point to a Windows-based graphical application (you have windows stuff). main() is a standard C++ entry point (in Windows, it's a console based application)... That said, you can use GUI stuff in console applications and allocate console in GUI applications.